Crit Publishing
Coming to Android

In a giant's house, every room is a race track. Race, fight and explore it at the size of a toy.

▶ Watch the sneak peekComing to Google Play

Tiny wheels. Big trouble.

A combat racer for phones, set in a giant's house. Cars, boats, hovercraft and planes on the same start line, a lawnmower that wants you gone, and a new world behind every door.

43vehicles17 cars, 9 hovercraft, 9 planes, 8 boats
19racerseach with a temper of their own
6roomsone house, explored at toy size
91eventsraces, derbies, time trials and boss chases

What you do in it

Every room is a race track

The garden, the kitchen counters, a flooding bathtub, a toy shop at night, the garage, the attic. One connected house to drive around, with a track through every part of it.

Boats. Hovercraft. Planes.

Any vehicle can enter any event unless its rules say otherwise. Take a boat down the bath, a hovercraft over the pond, or fly the air gates over the flowerbed while the cars fight it out below.

Outrun the Lawnmower

Guns, mortars, shields and rams. Wrecks burst into bolts and springs, and nobody is hurt because everybody is a toy. Then night falls, and the big things wake up.

Open the Wonderdoors

Behind the doors in the Hallway Between are whole other worlds: the teapot hills of Wobbleshire, the vegetable city of Sproutopolis, the neon decks of Nebula Nine.

Explore the house

Between races the house is yours to drive around. There are secrets behind the flowerpots, townsfolk with jobs to offer, and a day that turns to night while you are looking.

Cute outside, deep inside

Under the chunky paint there are real classes, tuning and performance ratings. Races last a few minutes. Collecting and tuning the perfect garage lasts a great deal longer.

Where you go

One house, room by room, and then the worlds behind its doors.

  • The Gardenwhere everyone starts
  • The Kitchencountertops and a very deep sink
  • The Bathroombring a boat
  • The Toy Shopopen at night
  • The GarageBigsby's place
  • The Atticfor champions
  • Wobbleshirebehind a Wonderdoor
  • Sproutopolisbehind a Wonderdoor
  • Nebula Ninebehind a Wonderdoor

Pictures

For parents

Made for players of about ten and up, and for the grown-ups who end up borrowing the phone.

  • No accounts and no sign-up. The game asks for nothing about you or your child.
  • No chat and no other players' names: every rival on the track is the game itself.
  • Cartoon knocks between toys. Wrecks pop into bolts and springs. No people, no blood.
  • No adverts, and nothing to buy.

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Turbostrife is on its way

Coming to Google Play
A Crit Publishing game · See what else we make →